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OCA Free Guard zone rules apply. (4 rock rule)
Teams may consist of 4 players plus one alternate. The alternate may play any position. All players must be paid up members.
Alternates must be registered before October 31st
At the start of each new season, the team ladder location will be determined using the following guidelines:
1) The previous year's final standings prior to the playoffs.
2) The teams position is retained by notifying the club prior to October 1st:
a) The skip (or designated team owner) is returning along with one returning team member OR
b) There are 3 returning team members (The skip or team owner has priority in the case of a 5 person team).
3) A new team will start in the lowest division, however the convener may use his discretion to start an experienced team in a higher division, if a vacancy is available (No higher than B division)
4) New Teams are added based on:
a) Number of returning Skips Choice players from the prior year, then
b) Number of returning OCC players from the prior year, then
c) The date that the application to enter a new team has been submitted to either the office or the Monday Night Convener. Applications are not carried over from one year to the next.
5) Teams selected sequentially from the prior year’s standings will move up to fill vacant positions.
A player may only spare 4 times before and 4 times after December 31st. Spares must be club members. A team that uses an ineligible spare be considered to have forfeited the game 8-0. Teams MUST write the name of the spare on the score card. Spares may skip (Call the game) but must throw front end. Maximum 2 spares per game.
If a team does not have enough players to play the game then the team is considered to have forfeited. If a score card has not been submitted then BOTH teams are considered to have defaulted. The score card should be handed in at the end of each night or submitted electronically through the OCC website. Scores must be submitted no later than 10pm on the last Friday before the start of the next schedule. If a team requests the game be rescheduled but a date can not be agreed upon then the game is considered to be a 8-0 result.
The score card should indicate the name of each of the two teams that have played along with the date and the score. The final score should reflect completed ends, plus in the event that a team conceeds before the 8th end the winning team shall be awarded 1 point for each unfinished end. In the event of a tie, the flight winner will be decided by the # of Wins, then by head to head, then by points For/Against %. The top 2 team move up and the bottom 2 move down after each schedule.
Points are awarded as follows:
Win Tie Loss Default
A Division 4.00 2.00 0.00 0.00
B Division 3.33 1.66 0.00 0.00
C Division 2.66 1.33 0.00 0.00
D Division 2.00 1.00 0.00 0.00
Play offs will be in 2 divisions. The A Side will have the top teams based on total points on the season. The B Side will have the remaining teams based on points. Teams finishing higher in the standings will be able to choose colour and hammer. Spares must be selected from equal or lower division based on the team's position at the end of the 3rd schedule. A team finishing in A may select any spare but a team from B can only select spares from B,C,or D. A maximum of 2 spares per game. Spares must play front end. Spares must be OCC members. Spares can only play for one team other than their own.
Prize Money is $60 per team
No hair brooms for sweeping. EQ heads/hardline heads are permitted and should be used in the spirit of the game.
The last end of the early draw games must begin prior to 8:25.